Troubleshooting

Start with the Log tab in the dock and the Last run block in the cue's own inspector. Between them they usually say it outright.

Cues

SymptomCause and fix
GO skips a cue It is disarmed — the row says so. Arm it from the right-click menu or the Basics tab.
An audio cue is silent after moving files Its file has moved. The row says missing; use the relink bar at the top of the window, and see the workspace file.
The cue list order differs from the file you saved The file's cue grouping was damaged — children scattered, a cue naming a group that is not in the file, or groups inside each other — and was repaired as the show opened. A bar at the top of the window says how many repairs were made. The file on disk is unchanged until you save, which writes the repaired grouping.
Everything goes quiet at once and the rows say audio device lost The sound device went away mid-show — unplugged, taken by another program in exclusive mode, or a driver that stopped calling. The engine released the cues it was playing and said so in the alarm strip, the transport bar's alarm chip and the log. Settings → Audio shows the device and the engine's own readout of it, and is where another interface is chosen. When the device is back, Reconnect device sends the show's settings again and the engine reopens it: the readout updates at once, and the failure text clears. The alarm the loss raised is not the engine's to take down — it stands in the alarm strip until it is dismissed there.
A MIDI cue does nothing No port: the cue names none and the show has no default output, or the interface is gone. Settings → MIDI, and the Monitor reports an interface that disappeared.
A show control cue does nothing The show's desk does not take MIDI — the cue's panel says so — or the device ID does not match the console. 127 reaches everything.
A network cue fails with "Failed to fetch" Nothing answered at that address: wrong host or port, or the target is not running. The Last run block has the exact error.
A network cue succeeds but the show stalls The cue holds the show until the server answers. Lower its timeout, or put it in a group set to fire everything at once.
A script cue never finishes Its timeout is 0, which waits for ever. Set one, or check what the script is waiting on in the log.
A trigger does not fire the cue The input is off (Settings → Network or MIDI), the cue is disarmed, the address does not match exactly, or the repeat guard is swallowing a second message. The Monitor shows what actually arrived.

The window

SymptomCause and fix
A banner says the interface stopped unexpectedly The window crashed and was recovered. The show itself kept playing — the engine is in another process. The banner carries the error; the log has the rest.
The cue list looks empty after opening a show Every group is collapsed. Expand in the toolbar opens the top level.
The wireless panel shows no readings No source, or the source is unreachable — Settings → Wireless reports which. Demo proves the panel works.
Where are the error messages? The Log tab, and the Last run block on the cue. Alarms also appear in the transport bar, whatever panel is open.

Known limitations