Cue types
Twelve types. Every one of them carries the common fields below, and then its own.
Every cue
| Field | Default | What it does |
|---|---|---|
| Number | next free | Text, not a position. 12.5 and LX 12 are both valid, and inserting a cue renumbers nothing. |
| Name | the type | What you read at speed. |
| Colour | none | A stripe down the row's edge. Eight colours. |
| Notes | empty | The first line shows in the live/next bar when the cue is playing or next. |
| Pre-wait | 0 s | Waits this long after GO before the cue acts. |
| Post-wait | 0 s | Waits this long after the cue finishes before handing over. |
| Advance | None | None, On start (fire the next cue as soon as this one starts) or On end (when it finishes). |
| If fired again | Leave it running | What a second GO does while the cue runs: leave it, or restart it. |
| Armed | on | A disarmed cue is skipped by GO and ignores its triggers. |
| Triggers | none | OSC, MIDI or show-control messages that fire this cue. See control. |
Audio
| Field | Default | What it does |
|---|---|---|
| File | — | WAV, AIFF, FLAC, MP3, M4A, OGG. A file at another sample rate is resampled as it plays; pitch and tempo are unchanged. |
| Start time / End time | 0 / end of file | The part of the file this cue plays. Draggable on the waveform. |
| Trim silence | off | Starts at the first sound in the file and ends at the last, where silence is anything below −60 dBFS. Never rewrites the region you set: turning it off plays the whole region again. |
| Fade in | 0 s | Ramps up from silence over this long when the cue starts. |
| Volume | 100% | The cue's own level, applied to every output. |
| Pan | centre | −1 to 1. Automatic routing spreads it across the pair. |
| Rate | 1.00× | Playback speed, 0.25× to 4×. |
| Loop count | 0 | 0 plays once, n repeats n more times, -1 loops for ever — a vamp, released by a devamp cue. |
| Routing | Automatic | Automatic (channels in order), Matrix (crosspoints with gains) or Silent (runs, sends nothing). |
Wait, Fade, Stop and Devamp
| Type | Fields |
|---|---|
| Wait | Duration. Holds for that long. Set Advance to On end to fire the next cue afterwards. |
| Fade | Target (a cue), Property (volume or pan), Target value, Duration, Curve (linear, S-curve, logarithmic) and Stop when done — which makes it a fade-out. |
| Stop | Target (a cue, or All cues), Fade out with a duration, and Wait for fade, which holds the show until the fade has finished instead of completing as soon as the target is told to stop. |
| Devamp | Target — a looping audio cue. It finishes the lap it is on and plays out to the end of its file. |
Group
Cues inside a cue. Mode decides what GO does with them:
| Mode | What happens |
|---|---|
| Sequence | Children in order, each after the one before. |
| All at once | Every child together. |
| Random | One child, chosen at random. |
| Timeline | Each child at its own offset, edited by dragging in the dock. |
A group's duration is worked out from its children. Stopping a group stops them too.
MIDI, OSC, Network and Show Control
| Type | Fields |
|---|---|
| MIDI | Port (or the show's default output) and a list of messages: note on, note off, control change, program change, or raw sysex bytes. |
| OSC | Host, Port, Address, and arguments typed as integer, float, string, true or false. |
| Network | Method (GET, POST, PUT), URL, Headers, Body and Timeout (5000 ms). The cue finishes when the server answers or the timeout runs out; the result is on its Last run. |
| Show Control | MSC. Send on the show's desk connection or a MIDI port, a command (Go, Stop, Resume, Load…), the equipment format, a device ID (127 reaches everything), and a cue and list where the command carries them. |
| Script | Script and Timeout (60000 ms; 0 waits for ever). See the script API. |
| ScenePro | Scene — the one to recall. It answers for the whole show rather than for its placements: a channel the scene leaves off every fader is closed by the recall. Two facts go out, in this order — the membership (the channels the scene places on each fader, and the faders it takes them off) and then each mic's mute — and no message names a channel outside the show's own set. A mute carries the channel's own number, never a fader's. The membership goes over the route the desk takes it on — an SQ's own control service on TCP 51326, an Avantis's NRPN 40 on the desk link — and a desk with no such route reports the gap while the mutes go anyway. With no scene chosen the cue does nothing. |