Firing cues from a console

Somebody else presses GO: the lighting desk, a footswitch, a tablet, the stage manager's cue light panel. Cuerunner listens, and a cue can carry its own trigger.

1. Let it listen

Settings → Network → OSC control is on by default and listens on port 53000. Settings → MIDI → Listen to MIDI opens the inputs you tick, or all of them if you tick none.

The Monitor tab in the dock shows what is listening and what has arrived, so you can point the desk at Cuerunner and watch the messages land before writing a single trigger.

The show monitor: the services that are listening, what each is doing, and the devices they know about.
The monitor: what is listening, and what it has heard.

2. Give a cue a trigger

The Triggers tab: an OSC address, a MIDI note, and a show control command, each with a Learn button.
The Triggers tab of a cue.

Select the cue, open Triggers, and add one:

Learn is the shortcut: press it, then send the message from the desk, and the fields fill in with whatever arrived. A cue with a trigger shows a count on its Triggers tab, so a glance down the list tells you which cues answer to something other than a finger.

A trigger fires the cue exactly as GO would, including its pre-wait and its advance. A disarmed cue ignores its triggers, which makes disarming a safe way to take a cue out of a show that a console is driving.

3. Panic from the rig

Two messages panic the show whoever sends them, with no cue written for them: OSC /cuerunner/panic, and MIDI All Sound Off — controller 120 at value 0, on any channel of any port being listened to. A desk with a spare key, a footswitch, another program on the network: all of them can stop the sound.

It is handled where the engine is rather than in the window, so it works even if the interface is busy, and the run log records who asked.

Repeats

A footswitch that bounces, a desk that sends twice, a key held down: Settings → General → Repeat guard ignores a second GO arriving within the window you set. 300 ms by default; 0 turns it off.

Next

The control reference lists every message Cuerunner answers to and every field a trigger can match.